Resident Evil 6 Chris Redfield

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Chris Redfield is a player character and the lead protagonist from Capcom’s Resident Evil series. This figure is based on RE6, the latest release of the game series. I was attracted to the game due to the use of Hong Kong as the background of the game scene. I was amazed by the details and the accuracy of the HK scene settings. The game research and modeling teams have definitely done a great job here.

This is the game reference of Chris Redfield. Compared to the previous release, Chris looks older and more fat:

Photoshop CG
The following CG’s are based on the game scene of the game. All the background images used are from Hong Kong with some of them are from the Kowloon Walled City, which doesn’t exist any more.

The Figures

Chris Redfield
Head: HT Chris Redfield modified & repainted
Body: HT Barney Ross
T-shirt: Unknown
Pants: DML SDU
Boots: HT Barney Ross
Vest & Accessories: I cannot really recall where the parts are coming from. Some are modified to match the game setting better.
BSAA Patch: Printed to a special paper and then use a pressing iron to transfer the image to a cloth

BSAA Team Member
Head: DML
Body: DML
BDU: BBI
Pants: DML SDU
Helmet: VeryHot
Goggles: VeryHot
Vest: HT
Other Accessories: Mixed sources. Cannot recall exactly where they are coming from.

Head Customization
I used HT Chris Redfield head as the base. I used sculpey to sculpt the hair style to match the appearance in RE6.
1) The HT head before customization
2) Removed the original hair sculpting
3) Sculpted new hair style with Sculpey
4) Initial painting of eyes
5) The eyes are done
6) Wounds, dirt and beard details were added
7) Sculpting of ear piece
8) Ear piece painting was done
9) Sweating effect was added with the use of clear gloss paint